Steampunk Shinobi

In Steampunk Shinobi, dive into a cursed Steampunk feudal Japan where two clans clash in an eternal battle of technology vs. magic.

Client

Vagabond Interactive
2023 – Current

ROLE

Narrative Designer & Level Designer

Technology

Unity, Perforce, Jira, Google Suite

Steampunk Shinobi is a dark roguelike 3D action RPG in early development. Developed in Unity. SPS follows multiple generations of shinobi in their battle to end the eternal war plaguing their land. In between missions, resources can be spent to upgrade the Shinobi’s equipment, their abilities, and their stats. I will add more information here after that information is publicly shared.

Responsibilities

Coming Soon

Narrative

Level Design

Game Design

Steampunk Shinobi Screenshots

Team

I have the pleasure of working with Vagabond Interactive to bring Steampunk Shinobi to life:

Producers

Emmanuel “Uman” Floret – Producer / Game Director
Nicolas Desrochers – Co-Producer

Leads

Emmanuel “Uman” Floret – Design Lead
Johan Balan – Art Team Lead
Vitor Guga – Technical Team Lead

Design Team

Emmanuel Floret – Director & Design Lead
Michael Morris-O’Connor – Narrative Designer & Level Designer

Elias Kemmiri – Junior Game/Level Designer
Philippe Marion – Junior Game Designer

Audio Team

Samer Doghman – Composer & Audio Designer

Technical Team

Vitor Guga – Technical Team Lead
Gabriel Guerra – Senior Programmer

Félix Savard – Programmer
Jonathon McClung – Programmer

Art Team

Johan Balan – Art Team Lead
Daniel “Hyptosis” Harris – Lead Artist

Ina J Travis – Sprite Animator
Irina Chukina – 2D & 3D Artist
Shon Krichevsky – 2D & 3D Artist
‘Quad’ Teerapat Kitjawijit – 3D Artist

Contact Me

If you need more details on my work, or if you wish to discuss narrative design opportunities, then please contact me.

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